8.5±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence618 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana10
Mana rocks1
Land ramp2
Other acceleration1
Treasure generators1
Tutors4
Draw engines7
Cantrips & burst draw2
Recursion10
Value engines5
Spot removal4
Board wipes1
Stax & hate1
Edict effects9
Two-Color Powerhouse Lands+20ⓘ
Mana Acceleration+2ⓘ
Dual & shock lands5
Premium utility lands1
Utility lands11
Taplands3
Basic lands2
10 Combo Families+69ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces12
Synergy pieces17
Win conditions1
Drain effects3
Token generators4
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.5 → Bracket 4
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 8
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)22 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain24 cards
24 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Lifedrain15 cards
15 lifedrain effects. Drain opponents' life while gaining life.
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History3 snapshots
Grade
Power8.5→8.5—
BracketB4→B4
Vectors
Velocity
73→73
—
Consistency
86→86
—
Interaction
42→45
+3
Efficiency
85→85
—
Lethality
100→100
—
Card Changes
Added (1)
Removed (1)
Grade
Power8.0→8.5+0.5
BracketB4→B4
Vectors
Velocity
68→73
+5
Consistency
86→86
—
Interaction
42→42
—
Efficiency
85→85
—
Lethality
100→100
—
Card Changes
Added (1)
Removed (1)
Grade
Power8.0→8.0—
BracketB4→B4
Card Changes
Added (1)
Removed (1)