Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana3
Mana dorks8
Land ramp4
Other acceleration2
Commander Draw Engine (Helga, Skittish Seer provides card draw)+18ⓘ
Draw engines7
Cantrips & burst draw2
Counterspells7
Spot removal2
Artifact/enchantment removal1
Stax & hate2
Protection5
Other1
Mana Acceleration (17 sources)+7ⓘ
Dual & shock lands12
Premium utility lands5
Utility lands8
Taplands2
3 Combo(s) Detected (Consistency: 38%)+24ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces4
Synergy pieces1
Win conditions1
Combat threats3
Sacrifice outlets1
Clone effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Mana base91Threats87Consistency82
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.