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HomeExplore decksCommanders
URG

Maelstrom Wanderer

viapasted list·Updated 46 days ago·9 views·

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Power level

6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence469 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana rocks4
Mana dorks5
Land ramp8
Other acceleration4
Draw engines5
Cantrips & burst draw3
Recursion2
Value engines9
Artifact/enchantment removal1
Spot removal5
Board wipes1
Stax & hate1
Protection3
Mana Acceleration+14ⓘ
Fetchlands10
Dual & shock lands8
Premium utility lands3
Utility lands3
Basic lands3
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces3
Win conditions6
Combat threats4
Token generators1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana30 cards

30 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter15 cards

15 legendary synergies. Your legends grow stronger together.

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Cascade13 cards

13 cascade/discover effects. Cast spells for free off the top.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.