Feeding Frenzy

Commander
RWU
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(469 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Fast mana1
1+10
Mana rocks9
2+6
2+5
2+5
2+5
2+5
2+4
2+4
2+4
2+2
Treasure generators4
2R+4
3R+6
3R+5
2RR+5
Commander Draw Engine (Shabraz, the Skyshark provides card draw)+10
Draw engines10
U+9
U+5
1U+6
1UU+5
2U+5
1UR+2
2UU+5
2UU+5
1URW+5
2UU+1
Cantrips & burst draw17
U+6
R+5
U+1
1R+5
2+2
1R+2
UR+1
1R+1
2U+6
2R+4
1RR+3
2U+1
+5 more
Wheels4
1U+7
2U+6
2R+6
3RR+5
Recursion1
+2
Value engines4
R+5
1U+4
2U+2
5U+5
Counterspells7
U+8
U+6
UU+8
1U+8
1U+6
UR+1
3UU+2
Spot removal3
U+5
1U+5
3U+7
Board wipes2
1WWU+6
2WWU+6
Protection3
RW+5
2+4
3+4
Mana Acceleration (11 sources)+1
Fetchlands3
+5
+5
+5
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands2
+6
+5
Utility lands2
+3
+2
Taplands6
+3
+3
+3
+2
+2
+2
Basic lands3
+9
+6
+4
4 Combo Families (4 lines, Consistency: 40%)+28
Combat Damage Synergy: 1 damage multiplier+4
Combo pieces3
U+2
1RR+5
2U+2
Synergy pieces4
1U+4
4U+5
5+4
5U+5
Combat threats1
2U+1
Token generators2
1R+4
2U+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5 → Bracket 3
Consistency96Mana base81Interaction80

1.5 above Bracket 2 ceiling (5)

0.5 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Discard6 cards

6 discard synergies. Empty opponents' hands while gaining value.

,,,,
Cycling5 cards

5 cycling cards. Smooth draws while triggering cycling payoffs.

,,,,

Combos4 total

  • +
  • +
  • +
  • +