Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(354 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp2
Other acceleration1
Treasure generators1
Draw engines5
Cantrips & burst draw6
Recursion5
Value engines3
Spot removal10
Board wipes5
Stax & hate1
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands5
Taplands7
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 evasion enablers+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combo pieces2
Synergy pieces13
Win conditions1
Combat threats2
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats94Mana base85Interaction82
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker14 cards
14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.