Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(432 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp1
Other acceleration1
Other1
Tutors2
Draw engines5
Recursion1
Value engines3
Spot removal2
Graveyard hate1
Stax & hate8
Protection5
Dual & shock lands9
Premium utility lands6
Utility lands3
Combat Damage Synergy: token swarm strategy, 3 extra combats, 4 haste enablers, 4 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 60%)+24ⓘ
Commander Synergy (3 groups)+23ⓘ
Combo pieces4
Synergy pieces3
Win conditions2
Combat threats12
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats95Mana base86Interaction82
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Human Tribal23 cards
23 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.