Commander
7.3±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(523 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors2
Draw engines13
Cantrips & burst draw6
Wheels9
Recursion2
+2
Value engines2
Control Strategy Bonus (26.8 interaction cards)+30ⓘ
Counterspells8
Spot removal9
Artifact/enchantment removal1
Board wipes3
Stax & hate6
Fetchlands3
+8
+5
+5
Dual & shock lands11
+6
+6
+6
+5
+5
+5
+4
+4
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands5
+3
+2
+2
+2
+2
Taplands3
+3
+3
+2
Basic lands3
+3
+3
+5
9 Combo Families (13 lines, Consistency: 70%)+55ⓘ
Commander Synergy (4 groups)+31ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Combo pieces11
Win conditions2
Combat threats1
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats95Interaction92Consistency91
0.3 above Bracket 3 ceiling (7)
1.7 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 5
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Group Hug25 cards
25 group hug effects. Help everyone while secretly advancing your plan.
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Stax (Commander)7 cards
This deck uses resource denial and disruption to slow opponents down.
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Discard9 cards
9 discard synergies. Empty opponents' hands while gaining value.
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