Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(406 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks8
Mana dorks1
Other acceleration4
Treasure generators1
Tutors2
Draw engines3
Cantrips & burst draw5
Recursion2
Value engines3
Counterspells4
Spot removal6
Board wipes2
Stax & hate3
Protection1
Mono-Color Mana Base (no fixing needed)+19ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (16 sources)+6ⓘ
Utility lands3
Basic lands1
Island+29
1 Combo(s) Detected (Consistency: 62%)+20ⓘ
Combo Commander: Urza, Lord High Artificer+15ⓘ
Commander Synergy (1 groups)+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Tempo Control (lockout lethality)+6.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats2
Sacrifice outlets1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.9 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats93Speed83Interaction82
✓
Mass land denial (2)
✓
Extra turns (1)
✕Game changers — none
✕2-card combo — none
Themes9 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm21 cards
21 storm synergies. Chain spells for exponential value.