Commander
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(363 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks10
Mana dorks1
Other acceleration7
Treasure generators3
Other1
Draw engines8
Cantrips & burst draw4
Recursion2
Value engines1
Counterspells3
Spot removal9
Board wipes1
Stax & hate3
Protection2
Mana Acceleration (27 sources)+15ⓘ
Dual & shock lands10
Premium utility lands6
Utility lands15
Taplands1
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
3 Combo Families (4 lines, Consistency: 40%)+24ⓘ
Combo pieces5
Synergy pieces2
Win conditions3
Combat threats6
Token generators9
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Mana base92Threats91Speed85
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.