Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(484 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Land ramp13
Other acceleration2
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion7
Spot removal8
Artifact/enchantment removal1
Land destruction1
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands9
Dual & shock lands7
Premium utility lands2
Utility lands2
Taplands3
Combat Damage Synergy: token swarm strategy, 1 extra combat, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 49%)+18ⓘ
Combo pieces3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 3
Mana base95Consistency87Threats87
-0.4 below Bracket 4 threshold (6.5)
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Lands Matter (Commander)12 cards
This deck synergizes with lands entering, leaving, or being sacrificed.