6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence455 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks2
Mana dorks4
Land ramp2
Tutors4
Draw engines4
Cantrips & burst draw2
Recursion1
Value engines4
Artifact/enchantment removal2
Spot removal3
Graveyard hate1
Board wipes2
Stax & hate1
Protection2
Two-Color Powerhouse Lands+5ⓘ
Fetchlands1
+8
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands1
+5
Utility lands6
+4
+2
+2
+2
+2
+2
Taplands1
+3
Basic lands2
+10
+14
Combat Damage Synergy+25ⓘ
1 Combo Family+24ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Synergy pieces20
Win conditions3
Combat threats6
Enablers1
Alternate win strategies1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 (Bracket 3)+Mass Land Denial→ Bracket 4
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Extra turns — none
Themes5 total
Tokens (Commander)24 cards
This deck generates and leverages a wide board of creature tokens.
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Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
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+1/+1 Counters14 cards
14 counter synergies. Grow creatures over time for massive threats.
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