Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(638 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Mana dorks1
Land ramp8
Treasure generators3
Tutors4
Draw engines16
Cantrips & burst draw5
Wheels1
Recursion16
Counterspells2
Spot removal6
Board wipes2
Stax & hate2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands5
Dual & shock lands10
Premium utility lands3
Utility lands7
Taplands2
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces3
Synergy pieces17
Win conditions4
Combat threats1
Drain effects1
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency98Mana base95Threats93
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill25 cards
25 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator18 cards
18 graveyard synergies. Use your graveyard as a second hand.