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7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence467 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana rocks7
Other acceleration4
Treasure generators1
Tutors5
Draw engines12
Cantrips & burst draw7
Wheels1
Value engines4
Counterspells3
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate3
Protection4
Mana Acceleration+4ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands9
Taplands4
Basic lands2
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers+25ⓘ
Combo pieces8
Synergy pieces5
Win conditions1
Combat threats5
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Storm11 cards
11 storm synergies. Chain spells for exponential value.
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