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HomeExplore decksCommanders
UB

Edge Lord

viaArchidektArchidekt·86 views·9 days ago

Power level

5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence329 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks5
Other acceleration1
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw2
Wheels2
Recursion1
Value engines9
Counterspells2
Spot removal2
Graveyard hate2
Board wipes1
Stax & hate7
Protection2
Soft interaction1
Fetchlands4
Premium utility lands1
Utility lands4
Taplands4
Basic lands2
6 Combo Families+36ⓘ
Commander Synergy+1ⓘ
Combo pieces9
Synergy pieces17
Win conditions3
Combat threats3
Alternate win strategies1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 3→ Bracket 3

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 3
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes3 total

Graveyard (Commander)Core (20 cards)

This deck uses the graveyard as a primary resource.

,,,,
MillCore (34 cards)

34 mill effects. Empty opponent libraries or fuel the graveyard.

,,,,
Defenders/WallsSupporting (5 cards)

5 defenders/walls. Build an impenetrable wall, then convert to damage.

,,,,

Combos7 total

  • 2-card combos · 3
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • 3-card combos · 4
  • ++
  • ++
  • ++
  • ++

History10 snapshots

Grade

Power5.4→5.3-0.1
BracketB3→B3

Vectors

Velocity
54→47
-7
Consistency
76→55
-21
Interaction
33→62
+29
Efficiency
74→74
—
Lethality
91→94
+3

Grade

Power5.5→5.4-0.1
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
71→76
+5
Interaction
40→33
-7
Efficiency
74→74
—
Lethality
85→91
+6

Grade

Power5.4→5.5+0.1
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
45→71
+26
Interaction
31→40
+9
Efficiency
74→74
—
Lethality
96→85
-11

Grade

Power5.4→5.4—
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
76→45
-31
Interaction
33→31
-2
Efficiency
74→74
—
Lethality
91→96
+5

Grade

Power4.3→5.4+1.1
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
77→76
-1
Interaction
27→33
+6
Efficiency
74→74
—
Lethality
91→91
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.2→4.3-0.9
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
82→77
-5
Interaction
58→27
-31
Efficiency
74→74
—
Lethality
89→91
+2

Card Changes

Added (7)

Removed (7)

Combos:5→7+2

Grade

Power5.2→5.2—
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
82→82
—
Interaction
56→58
+2
Efficiency
74→74
—
Lethality
89→89
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.2→5.2—
BracketB3→B3

Card Changes

Added (1)

Removed (1)

Grade

Power5.4→5.2-0.2
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
82→82
—
Interaction
67→56
-11
Efficiency
74→74
—
Lethality
89→89
—

Card Changes

Removed (2)

Grade

Power5.3→5.4+0.1
BracketB3→B3

Vectors

Velocity
54→54
—
Consistency
83→82
-1
Interaction
59→67
+8
Efficiency
74→74
—
Lethality
90→89
-1

Card Changes

Added (1)

Removed (2)