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HomeExplore decksCommanders
WUBRG

The Wandering Minstrel

viapasted list·Updated 46 days ago·6 views·

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Power level

10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence1035 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana11
Mana dorks3
Land ramp5
Other acceleration1
Tutors12
Draw engines6
Recursion5
Value engines4
Counterspells6
Spot removal4
Board wipes1
Stax & hate1
Protection4
Mana Acceleration+10ⓘ
Fetchlands5
Dual & shock lands5
Premium utility lands6
Utility lands11
Taplands10
32 Combo(s) Detected (Consistency: 92%)+172ⓘ
Combat Damage Synergy: token package, 2 haste enablers+7ⓘ
Combo pieces22
Synergy pieces1
Win conditions2
Reanimation2
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →
✓
Game changers 15
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Graveyard/Reanimator7 cards

7 graveyard synergies. Use your graveyard as a second hand.

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Combos32 total

  • 2-card combos · 4
  • +
  • +
  • +
  • +
  • 3-card combos · 3
  • ++
  • ++
  • ++
  • 4-card combos · 24
  • +++
  • +++
  • +++