Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(477 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks3
Land ramp3
Other acceleration1
Treasure generators3
Tutors5
Draw engines9
Recursion3
Value engines1
Spot removal9
Graveyard hate1
Board wipes3
Protection1
Two-Color Powerhouse Lands (3)+11ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands8
Taplands3
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces7
Synergy pieces2
Win conditions1
Drain effects4
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats96Consistency84Mana base81
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Lifegain30 cards
30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.