Commander
5.6±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(374 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana3
Mana dorks3
Land ramp4
Other acceleration11
Treasure generators1
Other1
Tutors1
Draw engines7
Cantrips & burst draw10
Recursion7
Value engines5
Counterspells2
Spot removal9
Board wipes1
Protection3
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands11
Utility lands9
Taplands3
4 Combo Families (4 lines, Consistency: 55%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces10
Win conditions4
Combat threats1
Sacrifice outlets3
Drain effects1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Mana base92Threats91Consistency72
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana28 cards
28 high-impact creatures. Ramp into massive threats that dominate the board.
Elemental Tribal27 cards
27 elemental creatures detected. Tribal synergies can create powerful board states.
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.