Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(360 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Other acceleration3
Draw engines6
Cantrips & burst draw12
Recursion1
Value engines2
Control Strategy Bonus (13 interaction cards)+25ⓘ
Counterspells11
Spot removal5
Board wipes1
Other1
Two-Color Mana Base (no fixing needed)+15ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands6
7 Combo Families (7 lines, Consistency: 40%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces8
Synergy pieces6
Drain effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats86Consistency80Mana base75
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Wizard Tribal10 cards
10 wizard creatures detected. Tribal synergies can create powerful board states.