Commander
7.5±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(504 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks1
Land ramp7
Other acceleration2
Treasure generators4
Commander Synergy (1 groups)+2ⓘ
Tutors6
Draw engines8
Cantrips & burst draw1
Recursion3
Value engines6
Other1
Counterspells1
Spot removal10
Artifact/enchantment removal2
Graveyard hate1
Board wipes3
Stax & hate2
Two-Color Powerhouse Lands (2)+5ⓘ
Mana Acceleration (13 sources)+3ⓘ
Two-Color Mana Base (no fixing needed)+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands9
Taplands4
5 Combo Families (5 lines, Consistency: 96%)+44ⓘ
Combat Damage Synergy: token package, 2 token doublers, aristocrats engine+21ⓘ
Combo pieces6
Synergy pieces6
Combat threats1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Interaction90Threats90Consistency87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (3)
✕2-card combo — none
✕Extra turns — none
Themes4 total
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter8 cards
8 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.