Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(264 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Tutors2
Draw engines2
Cantrips & burst draw4
Recursion8
Value engines2
Spot removal5
Graveyard hate2
Stax & hate3
Protection1
Combat Damage Synergy: 1 token doubler, aristocrats engine, 1 damage multiplier+16ⓘ
Synergy pieces12
Win conditions1
Combat threats2
Sacrifice outlets2
Token generators1
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Threats81Mana base74Consistency60
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker17 cards
17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Graveyard/Reanimator15 cards
15 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.