Nekusar, the Mindrazer

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Attrition and lockout endgame
High confidence(495 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Commander Synergy (3 groups)+26
Tempo Control (lockout lethality)+13.2
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Mana base92Consistency89Interaction89

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Group Hug18 cards

18 group hug effects. Help everyone while secretly advancing your plan.

Discard14 cards

14 discard synergies. Empty opponents' hands while gaining value.

Wheels8 cards

8 wheel effects. Refill your hand while disrupting opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.