4.5±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence282 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks5
Land ramp6
Other acceleration2
Tutors3
Draw engines3
Cantrips & burst draw2
Scry & Surveil1
Recursion7
Value engines5
Synergy support2
Spot removal13
Graveyard hate2
Board wipes3
Stax & hate2
Edict effects1
Protection2
Soft interaction1
Two-Color Mana Base+16ⓘ
Mana Acceleration+5ⓘ
Utility lands7
Taplands4
Basic lands2
Combat Damage Synergy+25ⓘ
1 Combo Family+21ⓘ
Combo pieces2
Synergy pieces1
Win conditions9
Combat threats6
Sacrifice outlets2
Drain effects4
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 (Bracket 2)+2-card combo 1→ Bracket 3
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Infect16 cards
16 infect/poison cards. Win with 10 poison counters instead of 40 damage.
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Proliferate16 cards
16 proliferate effects. Multiply all counters on permanents at once.
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Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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History1 snapshot
Grade
Power4.6→4.5-0.1
BracketB4→B3(-1)
Vectors
Velocity
80→79
-1
Consistency
65→65
—
Interaction
62→61
-1
Efficiency
63→63
—
Lethality
92→92
—
Card Changes
Removed (1)