Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(503 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators1
Tutors1
Draw engines16
Cantrips & burst draw6
Wheels1
Recursion5
Value engines3
Counterspells2
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate5
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands10
Taplands7
6 Combo(s) Detected (Consistency: 55%)+38ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+5.4ⓘ
Combo pieces7
Synergy pieces2
Combat threats1
Drain effects1
Token generators4
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Consistency91Interaction91Threats91
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.