9.6±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.6
High confidence743 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana8
Mana rocks23
Mana dorks1
Other acceleration3
Low Land Count−20ⓘ
Tutors5
Draw engines6
Cantrips & burst draw5
Wheels2
Scry & Surveil1
Recursion1
Value engines3
Control Strategy+30ⓘ
Counterspells5
Artifact/enchantment removal1
Spot removal4
Graveyard hate3
Land destruction2
Board wipes7
Stax & hate26
Protection2
Two-Color Mana Base+37ⓘ
Mana Acceleration+15ⓘ
Two-Color Powerhouse Lands+11ⓘ
Low Land Count−20ⓘ
Fetchlands1
Utility lands5
Taplands9
Other1
10 Combo Families+42ⓘ
Combat Damage Synergy+17ⓘ
Combo pieces15
Synergy pieces1
Drain effects1
Token generators1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.6 → Bracket 5
0.6 above Bracket 4 ceiling (9)
Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →✓
Game changers 12
Minimum Bracket 4
✓
Mass land denial 11
Minimum Bracket 4
✓
2-card combo 10
Minimum Bracket 3
✕Extra turns — none
Themes3 total
Stax (Commander)20 cards
This deck uses resource denial and tax effects to slow opponents down.
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Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
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History1 snapshot
Grade
Power9.6→9.6—
BracketB5→B5
Vectors
Velocity
96→96
—
Consistency
89→85
-4
Interaction
100→100
—
Efficiency
80→80
—
Lethality
91→89
-2
Card Changes
Removed (7)