Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(267 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks5
Land ramp1
Other acceleration4
Treasure generators4
Draw engines4
Cantrips & burst draw5
Recursion5
Value engines2
Spot removal7
Artifact/enchantment removal1
Board wipes4
Stax & hate1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Premium utility lands3
Utility lands13
Taplands1
Combat Damage Synergy: 2 extra combats, 3 haste enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces3
Win conditions7
Combat threats4
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Interaction80Mana base80Speed65
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Dragon Tribal18 cards
18 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.