Kardur, Doomscourge

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(406 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Consistency89Mana base89Threats81

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Aristocrats30 cards

30 sacrifice/death synergies. Drains opponents while generating value from deaths.

Voltron12 cards

12 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Lifegain10 cards

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.