Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(446 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks2
Land ramp5
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Tutors3
Draw engines7
Wheels1
Scry & Surveil2
Recursion3
Value engines4
Spot removal7
Stax & hate2
Protection6
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands9
Taplands4
7 Combo(s) Detected (Consistency: 79%)+49ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces10
Synergy pieces2
Win conditions2
Sacrifice outlets3
Drain effects1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats93Consistency83Mana base82
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
-1/-1 Counters17 cards
17 -1/-1 counter cards. Weaken and wither opponent creatures.
+1/+1 Counters6 cards
6 counter synergies. Grow your creatures over time for massive threats.