Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(330 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks2
Other acceleration4
Treasure generators2
Tutors5
Draw engines4
Cantrips & burst draw1
Recursion1
Spot removal6
Graveyard hate2
Board wipes2
Stax & hate1
Protection3
Mono-Color Powerhouse Lands (3)+15ⓘ
Mono-Color Mana Base (no fixing needed)+14ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
Utility lands3
Basic lands1
Swamp+25
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces1
Synergy pieces1
Win conditions3
Combat threats5
Reanimation4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Consistency82Speed80Mana base70
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro15 cards
15 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Unblockable / Evasion12 cards
12 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.