Commander
No commander provided4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(321 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Mana dorks2
Land ramp4
Treasure generators2
Draw engines5
Cantrips & burst draw6
Recursion7
Value engines3
Spot removal5
Graveyard hate2
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Premium utility lands3
Utility lands13
Taplands6
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+20ⓘ
Synergy pieces1
Win conditions3
Combat threats4
Sacrifice outlets4
Drain effects1
Token generators7
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base87Threats85Speed50
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.