Commander
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence555 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana6
Mana rocks4
Land ramp5
Tutors3
Draw engines6
Cantrips & burst draw2
Scry & Surveil4
Recursion9
Value engines4
Spot removal14
Graveyard hate1
Board wipes3
Stax & hate1
Edict effects3
Protection2
Two-Color Powerhouse Lands+20ⓘ
Mana Acceleration+3ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands13
Taplands3
Basic lands2
3 Combo Families+31ⓘ
Combat Damage Synergy+13ⓘ
Combo pieces14
Synergy pieces6
Combat threats2
Drain effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
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Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.