Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Deterministic combo lines—,
High confidence(274 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Fast mana2
Mana rocks2
Mana dorks5
Land ramp9
Other acceleration1
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Draw engines4
Cantrips & burst draw6
Recursion1
Value engines14
Counterspells4
Spot removal5
+5
+4
Board wipes1
Protection8
Mana Acceleration (19 sources)+9ⓘ
Fetchlands1
+8
Dual & shock lands5
+6
+5
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands10
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+7
+7
4 Combo Families (8 lines, Consistency: 38%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 5 token doublers, 3 evasion enablers+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces12
Synergy pieces2
Win conditions2
Combat threats3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 4.6 (Bracket 2)+2-card combo→ Bracket 4
Threats88Speed85Mana base82
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Tokens (Commander)7 cards
This deck generates and leverages a wide board of creature tokens.
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+1/+1 Counters29 cards
29 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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