Commander
No commander provided6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(467 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Land ramp6
Other acceleration1
Treasure generators1
Tutors3
Draw engines10
Cantrips & burst draw2
Recursion4
Value engines2
Counterspells1
Spot removal7
Graveyard hate2
Board wipes2
Stax & hate4
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands7
Taplands5
4 Combo(s) Detected (Consistency: 85%)+37ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Win conditions3
Combat threats1
Sacrifice outlets1
Drain effects1
Token generators3
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats91Interaction84Mana base83
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain29 cards
29 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.