Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(444 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks5
Land ramp1
Treasure generators1
Draw engines8
Cantrips & burst draw6
Recursion6
Value engines2
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate1
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands13
Taplands5
5 Combo(s) Detected (Consistency: 100%)+45ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+18ⓘ
Combo pieces9
Synergy pieces6
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats91Mana base86Consistency82
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.