Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(432 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks4
Other acceleration6
Tutors4
Draw engines8
Cantrips & burst draw6
Recursion3
Counterspells4
Spot removal3
Graveyard hate1
Board wipes1
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands8
Taplands1
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Consistency90Threats89Mana base78
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Artifacts Matter30 cards
30 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm21 cards
21 storm synergies. Chain spells for exponential value.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.