Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(349 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks1
Land ramp1
Other acceleration3
Tutors5
Draw engines3
Cantrips & burst draw3
Recursion5
Value engines8
Counterspells4
Spot removal8
Board wipes1
Stax & hate2
Other2
Fetchlands3
Dual & shock lands1
Premium utility lands2
Utility lands3
2 Combo(s) Detected (Consistency: 88%)+28ⓘ
Tempo Control (lockout lethality)+8ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces4
Synergy pieces2
Combat threats3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Consistency82Interaction75Mana base71
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Mill18 cards
18 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.