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HomeExplore decksCommanders
W

Masako Final

viaMoxfieldMoxfield·1 view·2h ago

Power level

5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence361 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks2
Land ramp1
Other acceleration4
Treasure generators1
Minor treasure1
Tutors3
Draw engines7
Cantrips & burst draw1
Recursion1
Value engines5
Spot removal9
Graveyard hate1
Board wipes5
Stax & hate2
Protection8
Mono-Color Mana Base+13ⓘ
Mono-Color Powerhouse Lands+8ⓘ
Utility lands7
Taplands2
Basic lands1
Combat Damage Synergy+25ⓘ
1 Combo Family+22ⓘ
Combo pieces3
Synergy pieces6
Win conditions9
Combat threats3
Drain effects1
Token generators16
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.4 (Bracket 3)+Game Changers 4→ Bracket 4
Markers
Learn more →
✓
Game Changers 4
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes3 total

Token StrategyCore (27 cards)

27 token producers. Go-wide with a creature token army for board presence and combat pressure.

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VehiclesCore (17 cards)

17 vehicles. Crew artifact creatures to push damage and close games.

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LifegainCore (10 cards)

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos1 total

  • 2-card combo · 1
  • +