Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(584 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks9
Land ramp3
Other acceleration2
Commander Draw Engine (Helga, Skittish Seer provides card draw)+18ⓘ
Tutors3
Draw engines7
Cantrips & burst draw2
Recursion1
Counterspells7
Spot removal6
Stax & hate4
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands5
Utility lands5
Taplands3
8 Combo(s) Detected (Consistency: 83%)+54ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 3 evasion enablers+18ⓘ
Combo pieces10
Synergy pieces1
Win conditions1
Combat threats3
Sacrifice outlets1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats96Mana base94Consistency87
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Combos8 total
- Chulane, Teller of Tales+Intruder Alarm
- Peregrine Drake+Emiel the Blessed
- Venser, Shaper Savant+Intruder Alarm
- Helga, Skittish Seer+Chakram Retriever+Venser, Shaper Savant
- Emiel the Blessed+Intruder Alarm
- Galadriel, Light of Valinor+Emiel the Blessed+Spark Double
- Galadriel, Light of Valinor+Sakashima of a Thousand Faces+Emiel the Blessed
- Galadriel, Light of Valinor+Emiel the Blessed+Sakashima the Impostor