Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(536 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana11
Mana dorks7
Other acceleration2
Treasure generators2
Tutors6
Draw engines6
Cantrips & burst draw4
Wheels2
Recursion2
Spot removal4
Artifact/enchantment removal3
Board wipes1
Stax & hate2
Protection1
Two-Color Powerhouse Lands (5)+20ⓘ
Mana Acceleration (20 sources)+10ⓘ
Fetchlands8
Dual & shock lands6
Premium utility lands2
Utility lands7
Taplands1
2 Combo(s) Detected (Consistency: 98%)+29ⓘ
Combat Damage Synergy: 3 haste enablers, 1 damage multiplier+10ⓘ
Combo pieces4
Synergy pieces2
Win conditions2
Combat threats2
Sacrifice outlets1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Mana base96Speed94Consistency89
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Impulse Draw12 cards
12 impulse draw effects. Exile and play cards from the top of your library.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.