Power level
4.2±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence275 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Treasure generators3
Tutors5
Draw engines8
Cantrips & burst draw7
Wheels6
Recursion8
Value engines6
Other1
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate8
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands8
Taplands7
Basic lands2
Combat Damage Synergy+14ⓘ
Synergy pieces9
Win conditions1
Combat threats3
Sacrifice outlets2
Drain effects1
Group slug1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
1.2 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)11 cards
This deck uses the graveyard as a primary resource.
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Discard18 cards
18 discard synergies. Empty opponents' hands while gaining value.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.