6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(423 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana dorks11
Land ramp4
Other acceleration1
Treasure generators4
Commander Draw Engine (Elmar, Ulvenwald Informant provides card draw)+18ⓘ
Tutors2
Draw engines5
Cantrips & burst draw1
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands6
Dual & shock lands11
Premium utility lands4
Utility lands9
Taplands8
Combat Damage Synergy: token package, 3 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 60%)+20ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Sacrifice outlets3
Drain effects3
Token generators9
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base97Threats95Consistency72
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.