Felix Five-Boots

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Commander combat pressure
High confidence(428 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Fast mana1
Other acceleration1
Treasure generators2
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25
Tempo Control (lockout lethality)+7.8
1 extra turn effect+5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Consistency89Mana base87Interaction83

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Aggro33 cards

33 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Unblockable / Evasion13 cards

13 evasion cards. Creatures that can't be blocked deal guaranteed damage.

Hatebears12 cards

12 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.