Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks10
Mana dorks2
Land ramp1
Tutors1
Draw engines10
Recursion1
Value engines3
Counterspells3
Spot removal4
Board wipes2
Protection3
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands7
Premium utility lands3
Utility lands6
Taplands3
Combat Damage Synergy: token package, 1 extra combat, 2 evasion enablers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combo pieces4
Synergy pieces15
Win conditions1
Combat threats2
Drain effects3
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats96Mana base81Speed78
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.