Tink's Negotiable Hell

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(558 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
2 Combo(s) Detected (Consistency: 70%)+25
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 evasion enablers, aristocrats engine+25
Drain effects1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Interaction95Consistency93Threats89

1.0 above Bracket 3 ceiling (6.5)

1.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Faerie Tribal25 cards

25 faerie creatures detected. Tribal synergies can create powerful board states.

Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Rogue Tribal12 cards

12 rogue creatures detected. Tribal synergies can create powerful board states.

Combos2 total