Commander
8.1±0.2
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(574 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana7
Mana rocks3
Mana dorks1
Land ramp7
Other acceleration2
Treasure generators1
Extra turns redundancy (4 effects)+8ⓘ
Tutors4
Draw engines5
Cantrips & burst draw19
Recursion4
Spot removal4
Board wipes1
Protection3
Mana Acceleration (21 sources)+11ⓘ
Fetchlands1
Dual & shock lands10
Premium utility lands3
Utility lands9
Taplands4
4 Combo Families (4 lines, Consistency: 100%)+40ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, 1 damage multiplier+9ⓘ
Combo pieces7
Synergy pieces4
Win conditions2
Combat threats1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.1 → Bracket 4
Consistency97Threats94Mana base92
1.6 above Bracket 3 ceiling (6.5)
0.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Storm (Commander)1 cards
Commander rewards casting many spells in a single turn.