Gobbies

5.6±0.2
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(371 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+30
Mono-Color Powerhouse Lands (2)+10
Low Land Count (28/32)+-10
Premium utility lands2
Utility lands1
Basic lands1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Threats99Mana base70Consistency46

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal32 cards

32 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos5 total