Commander
6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence415 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+4ⓘ
Fast mana5
Mana rocks8
Other acceleration3
Treasure generators1
Commander Synergy+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw6
Scry & Surveil2
Recursion4
Value engines6
Other1
Counterspells3
Spot removal10
Board wipes4
Stax & hate2
Edict effects1
Protection9
Mana Acceleration+6ⓘ
Fetchlands3
Dual & shock lands10
Premium utility lands3
Utility lands9
Taplands6
Basic lands3
2 Combo Families+22ⓘ
Combat Damage Synergy+10ⓘ
Commander Synergy+3ⓘ
Combo pieces3
Synergy pieces4
Win conditions3
Combat threats3
Enablers2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0+Game Changers 3→ Bracket 3
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes1 total
Voltron9 cards
9 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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History2 snapshots
Grade
Power5.8→6.0+0.2
BracketB3→B3
Vectors
Velocity
82→84
+2
Consistency
79→81
+2
Interaction
89→86
-3
Efficiency
93→93
—
Lethality
61→78
+17
Card Changes
Added (3)
Removed (3)
Combos:1→2+1
Grade
Power5.6→5.8+0.2
BracketB3→B3
Vectors
Velocity
84→82
-2
Consistency
66→79
+13
Interaction
86→89
+3
Efficiency
93→93
—
Lethality
59→61
+2
Card Changes
Added (6)
Removed (6)