Commander
5.5±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(386 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Land ramp23
Treasure generators4
Commander Draw Engine (Rydia, Summoner of Mist provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw5
Recursion10
Spot removal1
Mana Acceleration (25 sources)+15ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands9
Dual & shock lands1
Utility lands3
Taplands1
3 Combo Families (3 lines, Consistency: 94%)+33ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces6
Synergy pieces3
Win conditions2
Combat threats1
Drain effects8
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Consistency91Mana base91Threats88
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.
Landfall13 cards
13 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Burn12 cards
12 damage dealers. Burn opponents down with direct damage.