Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(514 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks3
Mana dorks2
Other acceleration4
Commander Synergy (1 groups)+10ⓘ
Tutors11
Draw engines6
Cantrips & burst draw1
Scry & Surveil1
Recursion2
Value engines2
Spot removal8
Board wipes1
Protection5
Mono-Color Mana Base (no fixing needed)+26ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Utility lands4
Taplands1
Basic lands1
Swamp+28
6 Combo(s) Detected (Consistency: 94%)+48ⓘ
Commander Synergy (2 groups)+14ⓘ
Combo pieces13
Synergy pieces7
Sacrifice outlets1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Consistency86Speed82
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.
Combos6 total
- Asmodeus the Archfiend+Necrotic Ooze+Skirge Familiar
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Dimir House Guard
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Viscera Seer
- Skirge Familiar+Peer into the Abyss+Exsanguinate
- K'rrik, Son of Yawgmoth+Buried Alive+Reanimate+Chainer, Dementia Master+Viscera Seer+Gray Merchant of Asphodel
- K'rrik, Son of Yawgmoth+Buried Alive+Animate Dead+Chainer, Dementia Master+Viscera Seer+Gray Merchant of Asphodel