(30*) Atraxa, Angel of Phyresis

Commander
WUBG
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence460 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
1+10
G+1
Mana rocks11
0+8
XXX+1
2+6
2+5
2+5
2+5
2+5
2+5
3+3
3+3
2W+1
Other acceleration1
3W+9
Treasure generators1
2W+2
Commander Synergy (1 groups)+1
Tutors7
U+9
W+9
1B+8
GW+3
2U+5
2W+5
XGWU+2
Draw engines10
U+9
1G+8
1GW+5
2W+2
2W+1
2U+1
1GWU+10
3WU+4
3UU+3
4BB/P+1
Cantrips & burst draw9
1U+1
1U+1
1WU+4
3+3
2U+1
2B+1
2WU+10
2WU+1
3U/P+1
Recursion1
+1
Value engines11
2U+3
1GU+2
2G+2
2U+1
2U+1
2U+1
3U+4
2UU+1
3U+1
4U+1
4GG+1
Control Strategy Bonus (20.3 interaction cards)+30
Spot removal7
1GU+5
3+3
2B+1
3W+2
2BB+1
3WU+4
4BB/P+1
Board wipes7
2B+8
1WW+2
2B+1
3WW+6
3WW+1
4WW+1
8+6
Stax & hate10
1WU+6
3+6
2W+5
1GW+5
1UU+2
2W+1
2U+1
2WU+1
4W+4
3UU+3
Protection1
GW+2
Mana Acceleration (14 sources)+4
Dual & shock lands14
+6
+6
+6
+6
+5
+5
+4
+4
+4
+4
+4
+4
+2 more
Premium utility lands6
+6
+5
+5
+5
+4
+4
Utility lands8
+3
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands4
+1
+1
+1
+1
Other1
3+2
1 Combo Family (1 lines, Consistency: 100%)+25
Combat Damage Synergy: 3 token doublers, aristocrats engine+20
Commander Synergy (3 groups)+17
Tempo Control (lockout lethality)+14.3
1 extra turn effect+5
Combo pieces2
4GG+5
4BB/P
Synergy pieces1
4G+8
Drain effects2
1BB+1
2B+1
Extra turns1
2U+3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.8 → Bracket 3
Consistency92Mana base92Threats86

1.8 above Bracket 2 ceiling (5)

0.2 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

Game changers 3
2-card combo 1
Extra turns 1
Mass land denial — none

Themes6 total

Proliferate14 cards

14 proliferate effects. Multiply all your counters at once.

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Superfriends11 cards

11 planeswalker synergies. Build a team of planeswalkers for overwhelming value.

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Infect9 cards

9 infect/poison cards. Win with 10 poison counters instead of 40 damage.

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Combos1 total

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