Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence269 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks7
Other acceleration3
Other1
Commander Synergy (1 groups)+2ⓘ
Tutors6
+4
Draw engines4
Cantrips & burst draw5
Recursion4
+5
+3
Value engines15
Other1
Counterspells3
Spot removal2
Board wipes2
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands7
+6
+6
+6
+5
+5
+5
+4
Premium utility lands1
+5
Utility lands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands9
+2
+2
+2
+2
+2
+2
Basic lands3
+2
+2
+2
3 Combo Families (3 lines, Consistency: 90%)+33ⓘ
Combat Damage Synergy: token package, 2 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces5
Synergy pieces1
Win conditions2
Combat threats4
Sacrifice outlets1
Drain effects1
Token generators3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 (Bracket 2)+2-card combo→ Bracket 3
Mana base91Consistency88Threats88
✓2-card combo 2
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Artifacts Matter29 cards
29 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
,,,,
Storm16 cards
16 storm synergies. Chain spells for exponential value.
,,,,
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,